deus ex: invisible war (pc, xbox) flan
They'll be waiting to cheer
Your life re-lived
 
 

You: What’s going on, here?
Someone: It’s the WTO’s fault. They believe in economic progress and materialism and they work on an inter-governmental level thus undermining the universal technological autocracy of your nano-enhanced physiology and they must be crushed, but not by you because it’s too dangerous and you really should stay out of it and just stand over there and face the wall or something.

You: And who might you be?
Someone: Well, there’s a chance that I might be a member of The Order which believes that materialism is bad and nature is good – long live Her Holiness, incidentally. The ideological line between our organisation and the ones known as The Templar is rather blurred, because they believe that biomodically intrazapparated cyberhumanoiks like yourself are against God and nature and must be destroyed but I don’t believe that, oh no. Or do I?

You: Excuse me..
Someone: Yes?
You: Until you stop going on about the WTO and the Templar and the Holiness and biomods and nanotechs and tell me precisely what the fuck is going on, I am going to sit on your head until you are sick.


”Baby, you are hot! In fact, I’d say there was some kind of immolation process going on.”

Sure, it’s a bit wordy and cerebral and transparently desperate to prove itself as a game that looks down on – rather than up to – sci-fi action-movie Hollywood. But Invisible War should be celebrated for daring to coax ‘adult gaming’ away from the adolescent, Gore Is Good guff and into richer, more troubling territory (the bio-terrorism stuff could hardly be more topical).

There are guns and there is gung-ho and ‘Yes! Got it right in the fucking head – first time!’ moments, and it WILL show you a damned good time. Better than all of that, though – it assumes that you have a brain and tries to keep it occupied.

If Doom and Quake and Unreal Tournament are the mass-appeal, Tom Clancy side of the whole first-person, surly-bloke-with-a-gun thing, then this is more like William Gibson with bits of ol’ Philip K. Dick sprinkled on top. It’s less bothered with the standard FPS flailings and a lot more concerned with traditional narrative tricks like character and story progression, plot kinks and twists, double – and triple – crosses... Like a good, meaty novel or some pole-pivoting strumpet, Invisible War reveals its pleasures slowly and carefully, layer by layer.

You start the game as the usual empty-vessel rookie, but the familiar flabby, stale-sweated RPG character parameters like Spell Supremacy and Beard Bushyness have been replaced with cool-sounding stuff like Biotox Attack, Bot Domination, Neural Interface, Thermal Masking, Electrostatic Discharge…


”Whatever”.

Recently, Knights Of The Old Republic did a pretty good job of offering a Good/Evil option – where the content changes depending on how bravely/diabolically you respond to events. Invisible War has this, too – without any of that tiresome Jedi blather and jabber.

There’s a great moment early on, where a cowardly soldier asks you to cover for him while he moves in on a sinister enemy ‘Seeker’. You can, of course, pander to the hero within and do just that – Hell, you might even want to storm in and take out the bad guy yourself. Or, as I did, you can just have an absent-minded mess about with some kind of computer wall-panel thing while you listen to the sounds of him blundering in alone and getting shot to bits. It doesn’t matter which – you can sort out the problem in a different way, later. Thankfully, the game isn’t fussy or linear enough to care.

This is as close as gaming gets to letting a player construct a character around their own personality and it is definitely a good thing.

Now, here’s a lyric from a song by comedy Liverpool indie-kids Half Man Half Biscuit:

They’ve been cooking on Blue Peter now,
They’re sampling the dishes:
“I don’t normally like tomatoes, John,
But this is delicious!”.

And I don’t normally like RPGs, but this is ace.

SICKBOY, March 2004.

RODENT CASH RATING - It’ll give you thirty to forty quid’s worth of pleasure, easy. There’s at least a tenner’s worth of stuff to read, before you even get to the action.

"Biomoddificabulous!"

Comment Here.

____________________________________________________________________

   

The World Famous WotR 'Buy It' Box

We've looked-up the links for you and done an associates deal with some decent suppliers. Each time you buy via these links Way of the Rodent receives a small, but very welcome, commission. It's a nice way for you to help keep WotR running and at the same time get your hands on games we love. Cheers!

Deus Ex (PC) - £24.99 (with free delivery)

Deus EX (Xbox) - £29.99 (with free delivery)

(Prices correct at 20th March 2004)

They'll be waiting to cheer

 


© 2003 Smart Circle Limited